How in the "Avatar" to make a fact of the symbols?
Now just incredible popularity is gaininggames that are placed on social networks. They are very convenient, do not require installation, do not occupy gigabytes of disk space, they will go to any, even a rather weak machine. Accordingly, more people are addicted to similar projects, since they can deliver a lot of fun with minimal costs on your part. Naturally, there are here and their genres, special types of games, so that you can choose a project to your liking, no matter how fastidious you are. For example, if you like Sims life simulator, then you should pay attention to the game "Avatar", in which you also need to create your character and communicate with other characters. Details on this game you will learn further, including the answer to a rather specific question that interests many gamers, dissatisfied with the behavior of other players: "How in the Avatar to make a fact?"
What is an "Avatar"?
Before you know the answer to a rather piquantthe question of how to make the fact in the "Avatar" in the direction of other users, you should study the principle of this project a little. So, this game is a simulator of life, in which you do not have any specific goal - you just need to create your character and buy him clothes, shelter, various things, objects, pump it, and so on. Naturally, in parallel with this you need to establish relationships with other heroes, which are also managed by living people - this is the main difference between "Avatar" and "Sims", which for many years and could not reach the multiplayer level. Accordingly, in this game there are small tasks that allow you to learn a lot about the game, and also earn money to buy various improvements for your hero. However, in no task will you learn how to make a fact in "Avatar", since your character is not capable of such actions. To do this you will have to use the communication functions.
Communication in the "Avatar"
If you really want to learn how to"Avatars" make a fact, then you should move away a little from the functionality of the game. You immediately need to understand that your character is not capable of such an action - he is not all-powerful, and the possibilities of the game are severely limited. Therefore, you will have to find on your own strength other means by which you can express your displeasure or contempt. As already mentioned, in this game a huge role is played by communication between users - accordingly, you can use this opportunity to turn your plan into reality. There is a special chat in the game, in which all the communication between the characters takes place. That's it you will need to learn how to show the fact in the "Avatar".
Fak in the "Avatar"
How to draw a fact in the "Avatar"? To do this, you will need a lot of time, because you create your work of art, aimed at a specific user, you will have from the characters that are available on the keyboard. Most likely, you are already familiar with this way of creating images - of course, they are quite symbolic, but they can convey your message quite clearly. Moreover, you can spend a little more time creating your fake, and then it will look more realistic. Thus, you now know how to do a fact in "Avatar" - you just have to sharpen your creative approach and achieve the optimal result so that the addressee understands exactly what is pictured in the picture, and what message it carries.
Copying and formatting
Naturally, there is a much simplera variant of how to show the fact in the "Avatar" - you can find a ready-made image collected from symbols on the forums, copy it and paste it into the chat window, after which you will only have to send a message - you will save a lot of time. However, there is one small drawback here, which, in principle, may not be apparent to you. It consists in a possible formatting error, that is, after copying the image, the characters can get off, and the image will look a bit or absolutely different. Then you will need to restore it manually or search for that image, which is guaranteed not to be corrupted by formatting.